The RobocodeEngine type exposes the following members.
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Occurs when the battle is completed successfully and results are available.
Occurs when an error message from the battle is sent from the game.
Occurs when the battle is finished, where the battle can be either completed or aborted.
Occurs when a message from the battle is sent from the game.
Occurs when the battle is paused.
Occurs when the battle is resumed after having been paused.
Occurs when a new battle is started.
Occurs when a round has ended.
Occurs when a new round is started.
Occurs when a new turn is ended.
Occurs when a new turn is started.